Hello Everyone! Oifriendlyfire here, Hoping to help you install this wonderful ModPack! Our goal with rmod is to put the power back into the hands of the private server owners! With rMod, you can do and put just about anything into your dayz server.We will be adding updates here and there when new things come in! rMod will work on any map, with very few known bugs. For instance, some vehicles don't like certain maps. We are keeping a working bugtracker on that and could use your help. So far, I can count the vehicles on one hand, so it isn't a dealbreaker. If your vehicle doesn't work, try another one, and get back to us at the offgaming forums! Some skins spawn with strange inventory slots, and we are keeping a list of the bad ones for that as well. Same deal, get back to us if you find one we haven't! Head to offgaming for some server side scripts to optimize your server, spawn in weapons organically, and find skin lists for random skin creations! Off to the good stuff! Thanks for downloading rMod2! Be sure to Plus 1 FPSRad for his work on rMod, and view the credits to see who the original auithors of all of these addons were! If you see them, throw them a big +1! Thanks! -0ifriendlyfire -----Install rMod2-----FRESH INSTALL! 1. Download rMod 2.0 Here: www.offgaming.us 2. Deploy the @rmod2 folder to your C:/ > Program Files (86) **for 64bit*** > Steam > Steamapps > Common > ARMA2 OA Folder (or wherever your ArmA 2 Repository is) 3. Launch your Commander/SIX/Steam with -mod=@rmod2;@dayz ***and add any other parameters with a ";" to seperate*** Example: -mod=@dayz;@rmod2;@tavi; 5. Filter IL002 in DayZ Commander, SIX or the OA MP Browser or Direct IP to 173.31.49.227 port 2314 Taviana, and, join us on ts at ts.offgaming.us:9997 6. Join the offgaming.us Community, and post some Feedback! Like, Sub, Donate, and Share! Thanks Clients! -----UPDATE INSTALL----- at step 2, simply copy and paste the new pbos and server key (for server key owners) from the new addons folder to the current addons folder in your repository. Done. -----SERVER OWNERS!----- Additionally: You must Add the NEW UPDATED rmod2.bikey Key to the keys folder, and ensure that the pbo prefixes are added to your mission file. Here is an example of a Taviana Mission file addon portion. Each and every .pbo prefix must be added to your mission. version=11; class Mission { addOns[]= { “tavi”, “ca_modules_animals”, “dayz_code”, “dayz_weapons”, “dayz_equip”, “dayz_vehicles”, “cacharacters_pmc”, “ca_modules_functions”, “kh_dayztaviana”, “rmod”, “rh_aks”, “rh_de”, “rh_m4", “rh_mgswp”, "rh_smg", "rh_m14", "fhq_remington", "kyo_mh47e", "Maxxpro", "norrn_dbo_mh47e_fastrope", "norrn_slingRopes", "csj_109g", "csj_bballoon", "csj_chute", "csj_engine", "csj_hh", "csj_p38", "csj_spitfire", "csj_ww2pilot", "ac130", "pook_m1161", "suv_col", "few_air", "CSJ_b17", "CSJ_ju87" }; addonsauto []= For more information on adding Community Created Weapon Packs either via crates or chopper crashes/care packages/wrecks, visit https://www.offgaming.us ----BATTLEYE SCRIPT CHANGES----- You will need to modify your scripts.txt, publicvariableval.txt, createvehicle.txt to utilize the new weapon systems. Essentially, change the 5 (for kick) to a 1 (to log) or 0 (to do nothing) if you are kicked for a restriction. The restriction number is USUALLY 2 ahead of what the actual number is. so for ceratevehicle restriction 23, you would change createvehicle 25. Additionally, you will need to edit server_cleanup.fsm file and comment out the kill hacker portion of the cleanup, or your fastropers will be killed as they create the vehicle (the fastrope). Do not worry about the risk of hackers. This script never kills a true hacker, and the good ones use a bypasser anyways. ex: (notice My instructions already have the lines commented out (//)) name = "general_cleanup"; init = /*%FSM*/"//Clean groups" \n "{" \n " //diag_log (""CLEANUP: CHECKING GROUP WITH "" + str(count units _x) + "" UNITS"");" \n " if (count units _x==0) then {" \n " deleteGroup _x;" \n " //diag_log (""CLEANUP: DELETING A GROUP"");" \n " };" \n "} forEach allGroups;" \n "" \n "//Check for hackers" \n "// {" \n "// if(vehicle _x != _x && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n "// diag_log (""CLEANUP: KILLING A HACKER "" + (name _x) + "" "" + str(_x) + "" IN "" + (typeOf vehicle _x));" \n "// (vehicle _x) setDamage 1;" \n "// _x setDamage 1;" \n "// };" \n "// } forEach allUnits;" \n "" \n "dayz_serverObjectMonitor = _safety;"/*%FSM*/; precondition = /*%FSM*/""/*%FSM*/; class Links { /*%FSM*/ class true { priority = 0.000000; to="waiting"; precondition = /*%FSM*/""/*%FSM*/; condition=/*%FSM*/"true"/*%FSM*/; action=/*%FSM*/""/*%FSM*/; }; /*%FSM*/ }; }; Edit server_updateobject and comment out this entire portion using (//) ex: (again, notice my lines are already commented out (//) //if (!_parachuteWest) then { // if (_objectID == "0" && _uid == "0") then // { // _object_position = getPosATL _object; // diag_log(format["Deleting object %1 with invalid ID at pos [%2,%3,%4]", // typeOf _object, // _object_position select 0, // _object_position select 1, // _object_position select 2]); // _isNotOk = true; // }; //}; The fastrope and slingrope will deploy as an object with invalid data. that is why this area must be commented out. This will allow fastroping out of the MH47E Chinook. If you do not plan on using the MH47E vehicle platform, do not worry about this. You must ensure that your Restarter, shortcut, or batch File, or whatever you use to start the server has @rmod2 in the server Launch Parameters, as well as the client launch parameters. EXAMPLE: cd "C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\" start "" "Expansion\beta\arma2oaserver.exe" -port=**** "-config=dayz_2.tavi\config.cfg" "-cfg=dayz_2.tavi\basic.cfg" "-profiles=dayz_2.tavi" -name=Bliss "-mod=@Taviana;@rmod2;@bliss_2.tavi;" -cpuCount=4 -exThreads=7 -maxMem=4098 echo "Please wait...Loading" ping 127.0.0.1 -n 10 >NUL This information can be used, line for line to make a new batch file, that will start your server. If you are using the standard bliss/reality restarter, just add @rmod2 to the mod= section. Thanks for supporting rMod, everyone! Any questions can be directed to www.offgaming.us/forums. I will respoond to personal messages, but, its better if everyone can see it! This is only an example! Do not use this particular string without first entering your pc or server units particular information. Plus one, like, sub, comment, donate, share, for better projects! We will spearhead whatever we can get our dirty little hands on. Visit our ts at ts.offgaming.us:9997 website at www.offgaming.us facebook at www.facebook.com/offgaming dayz at IL002 Taviana w/ rmod2 by offgaming.us Arma3 Wasteland at IL001 404 Wasteland by offgaming.us Arma3 COOP at JP001 by offgaming.us We will be demoing rmod2 on IL002, having crashes/wrecks/care packages spawning RH weapons and FHQ as well as boxes to try the new weapons, located here and there. We will also have the new models of every vehicle in game for you to try, before you install on your server. FIGHT WITH TOOLS! -oifriendlyfire